The Tournament of the Sacred Sword sounded like exactly the type of thing Keras would enjoy: a series of challenges for thousands of contestants seeking a chance to fight for the Sacred Sword of Earth. He knew there would be challenges. It wouldn’t be a high-stakes tournament without a few high-profile assassinations and mysterious murders, after all. But Keras wasn’t ready to run into someone from his homeland, and he certainly wasn’t prepared for the revelations that came from their confrontation.
Still reeling from the strange revelations of their meeting, Keras plunges back into the fight, preparing for the battle royale — a massive free-for-all contest outside of the scope of the standard tournament rounds. When the consequences of that match tear at the bonds between his allies, he’ll have to face new challenges alone.
Satoshi Muramasa, the strange swordsman from the distant kingdom of Artinia.
Crown Princess Edria Song, the Wielder of Diamantine.
Ishyeal Dawnsglow, the Wielder of Soulbrand.
When their blades clash, the heart of the world will tremble.
The series
Before the towers, before the trials, there was a swordsman chasing legends.
Read full series description
Set in the same universe as the Arcane Ascension series but standing confidently on its own, Weapons and Wielders carves out its own path through the high-fantasy landscape. These books trade grim prophecies and world-ending stakes for something equally gripping but a touch more whimsical: a determined wanderer, a sentient sword with opinions, and a dragon who'd rather read romance novels than incinerate cities.
Keras Selyrian, a warrior far from home, isn't out to save the world—at least, not at first. He's searching for six ancient blades, weapons forged to battle creatures so powerful they’re closer to myths than monsters. Each sword has its own personality, its own test, and none of them are easy to win. But Keras isn't just skilled—he’s relentless. And as the journey deepens, so does the weight of the choices he must make, especially as secrets from his past begin to catch up.
What makes this series sing isn’t just its fast-paced action or clever nods to classic JRPGs like The Legend of Zelda and Final Fantasy. It’s the voice—wry, grounded, and full of heart. Whether it’s a magic duel in a booby-trapped dungeon or a quiet conversation between man and magical steel, the story blends epic fantasy tropes with a self-aware charm that never talks down to its reader.
You don’t need to start with Arcane Ascension to enjoy this world. In fact, Weapons and Wielders is the perfect entry point for anyone who loves sword-and-sorcery with a spark of humor, a cast full of banter and surprises, and a hero who’s not afraid to challenge both gods and genre expectations.
It’s adventure with a grin—and occasionally, a glowing blade.
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