Doom VaultThe Realms Book 8
IN THE DEADLY REACHES OF THE OUTER REALMS, THE DOOM VAULT AWAITS.
The Realms are on the brink of annihilation. The Elders of the Light have kidnapped Lex, Gryph’s trusty right-hand-man, and the only entity possessing the knowledge of how to remove a Prime Godhead. At least without blowing a massive hole in reality.
Now, as they take flight in pursuit, Gryph must power himself up by any means necessary. For, in the dark places of the Outer Realms, primal forces beyond anything Gryph has ever faced lay waiting.
With the aid of an unlikely, and untrustworthy, ally, Gryph must journey to the Doom Vault, an ancient fortress his soul once called home. There, he will fight against gods, uncover ancient secrets and be forced to make impossible choices that will determine the very fate of the Realms.
Doom Vault is the eighth volume in the #1 Bestselling Epic LitRPG Saga, The Realms. Perfect for fans of Battle Mage Farmer, Dungeon Crawler Carl and He Who Fights With Monsters.
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C.M. Carney
C.M. Carney’s fascination with fantasy and adventure began at the tender age of ten, sparked by an editorial that linked Dungeons & Dragons to dark forces lurking beneath the surface. Unfazed by such warnings, Carney’s mother bought him the game, and the seeds for a lifelong passion were planted. He was soon hooked on exploring realms of imagination, where myth and magic took center stage and where stories could shape the very world around him.
Before embracing the world of full-time writing, Carney spent nearly two decades as a creative executive working in the animation and special effects industry, gaining invaluable experience in bringing fantastical visions to life. But after years of helping others tell their stories, he decided it was time to bring his own to the page. With his background in visual storytelling, he brought a cinematic quality to his writing, immersing readers in worlds that felt both vast and intimate.
The Realms
In The Realms, the lines between myth and reality blur, pulling readers into a world where ancient legends meet modern adventures. The series unfolds in a universe where players navigate both the grandeur of epic quests and the gritty, personal stakes of characters who must grow and adapt within a gamified landscape. From the very first pages, it’s clear that The Realms is not just a place—it’s a journey, one where every choice is consequential, and every step taken builds toward something far greater than the characters ever imagined.
The Realms consists of eight primary books, and includes one additional book that complement the series but is not considered mandatory reads and series is set to expand with the upcoming release of one more book. The current recommended reading order for the series is provided below.

