AscendantA LitRPG Adventure
Kat has clawed her way from the streets to the top of the world, building wealth, power, and influence along the way. But with humanity’s integration into the Galactic Consensus rapidly approaching, she's forced to juggle a corporate empire, interstellar negotiations, and the increasingly dangerous climb through the Tower.
Success has painted a target on her back. Her enemies know where she goes, who she meets, what she owns, and where she's vulnerable. Worse, Kat has no idea who they are, or how powerful they might be. Every raid, negotiation, and sleepless night brings her closer to making the single mistake that'll bring her down.
Money won’t save her. Influence won’t save Earth. In the wider galaxy, only power matters, and Kat’s level is dangerously behind. If she wants to survive what’s coming, she’ll have to throw herself into the Tower and climb harder, faster, and more recklessly than ever before.
When the clock runs out, only the strong will get a say in humanity’s future.
Cale Plamann
In the quiet town of Neenah, Wisconsin—surrounded more by fields than fast Wi-Fi—Cale Plamann grew up building worlds before he ever wrote them down. With limited access to the internet, his adventures took shape not online, but through paper, dice, and imagination. Tabletop RPGs like Dungeons & Dragons and Star Wars d20 became the foundation for stories he’d later transform into immersive LitRPG sagas.
What sets Plamann apart in the genre isn’t just his grasp of game mechanics—it’s his ability to make those systems feel lived-in, emotional, and deeply human, even when his characters are anything but. Whether readers are venturing through the dream-warped layers of Tower of Somnus, navigating the divine timelines of Blessed Time, or wrestling with the raw, monster-eat-man reality of A Dream of Wings & Flame, they’re stepping into stories that challenge what LitRPG can be.
Tower of Somnus
Tower of Somnus is a series that invites readers to question the very nature of reality, blending cyberpunk intrigue with high-stakes virtual worlds and thought-provoking dystopian themes. In a future where society is controlled by oppressive corporations, the lines between the virtual and physical blur, creating a landscape ripe for rebellion and self-discovery.
Tower of Somnus consists of six books. The current recommended reading order for the series is provided below.


