First contact gone wrong. Humanity judged and found wanting. Unlimited power up for grab.

The Galactic Consensus arrived on ships as large as skyscrapers, crafted from glittering alloys that no human scientist could even begin to understand. They followed the trail of century old television transmissions to welcome us into the galactic community… only to recoil in horror at what they found.

They concluded that humans were unfit to be trusted with the advanced technologies that member-states of the Consensus freely traded with each other, installing a relay to warn other ships that we were under embargo, but more importantly, allowing humans entrance into the Tower of Somnus, a multiplayer game of sorts that could be played in one’s sleep. The hope was that humanity would learn proper behavior from playing the game with our more civilized neighbors.

Katherine ‘Kat’ Debs, a hereditary employee of one of the megacorporations that ruled the world, eked out a meager existence in a massive arcology of glittering glass and chrome. She dreamt of one day earning enough money to buy her freedom, and was more than willing to break a law here or there in the process. When she is offered an opportunity to enter the Tower of Somnus free of corporate control, she jumps at the chance. After all, the 'game' was more than just a status symbol, players retained the fantastic powers they earned in the game in the waking world as well.

A perfect opportunity to take control of her destiny, or die trying.

Published
July 6, 2022
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Tower of Somnus

The series

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Tower of Somnus is a series that invites readers to question the very nature of reality, blending cyberpunk intrigue with high-stakes virtual worlds and thought-provoking dystopian themes. In a future where society is controlled by oppressive corporations, the lines between the virtual and physical blur, creating a landscape ripe for rebellion and self-discovery.

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At the heart of this series is Katherine "Kat" Debs, a young woman struggling to break free from the suffocating grip of corporate manipulation. Her journey takes her deep into the enigmatic Tower of Somnus, a virtual world where the rules of reality no longer apply, and where every decision can have far-reaching consequences. As she navigates the Tower’s labyrinthine challenges, Kat uncovers hidden secrets, unravels conspiracies, and confronts forces both external and internal that threaten her freedom—and her very identity.

What sets Tower of Somnus apart is its world-building: a masterful creation where the virtual and real collide in unexpected ways, each layer of the Tower representing a new, often perilous, frontier to explore. The high stakes aren’t just about survival; they’re about identity, choice, and the power to control one’s own fate in a world designed to keep people tethered.

With a sharp, engaging narrative and deep character arcs, the series delves into themes of autonomy, resistance, and the consequences of unchecked technological advancement. The richly detailed world and the fast-paced, immersive storyline keep readers hooked, as they are drawn deeper into Kat’s quest for autonomy and justice.

In Tower of Somnus, every step forward leads to new revelations—often at a cost. And as Kat inches closer to unlocking the Tower’s darkest secrets, readers will find themselves questioning what it means to truly be free. It's not just about surviving in a dystopian world—it’s about fighting to shape a future that is worth living.

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