The Immortals
In the not-too-distant future the United States is ravaged by disease and stifled by martial law. With whole cities succumbing to a lethal virus known as V-CIDS, the panicked authorities take the drastic action of herding the infected into specially designed internment camps. Into one of these prisons stumbles Michael Barris, a wealthy interactive-television mogul with a controversial past. He is searching for his sick son, spending his fortune and his future for answers. What he finds is a carefully-guarded nightmare – one that he helped create.
As Barris struggles to survive in this shadowy world, he comes to understand that reaching his son is not his only battle. For the camps have a far more sinister agenda than the military is willing to admit – an agenda which threatens not only life, but the very spark of human spirit.
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Tracy Hickman
In the realm of epic fantasy, where dragons soar and destinies hang by a thread, Tracy Hickman has long stood as both cartographer and conjurer—drawing maps of worlds no one knew they needed and breathing life into characters readers can’t forget. Best known as the co-creator of the Dragonlance saga alongside Margaret Weis, Hickman didn’t just help define a genre—he gave it a soul.
Born in Salt Lake City, Utah in 1955, Hickman was steeped in stories from a young age—not only the fantasy tales he loved, but the oral traditions of faith, family, and frontier that surrounded him. Before becoming a full-time writer, he worked jobs that ranged from theater tech to glass sales, each adding something unexpected to his narrative lens. But it was a Dungeons & Dragons campaign, designed for fun and shared among friends, that would alter the course of fantasy literature forever.

