The two worlds of Glandair and Iomard move together magically once every generation. And though the worlds never touch, people with special talents can walk between the worlds - with good intentions or evil designs. Cymel, a child on the world of Glandair, first realizes that danger threatens when she sees a strange wizard hovering in the air in her father's study, beckoning her. It is up to her to save both worlds from evil... as the rumble of the Drums of Chaos gets louder with every passing day.

Published
1997
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