The Lore of Prometheus

Graham Austin-King

John Carver has three rules: Don't drink in the daytime, don't gamble when the luck has gone, and don't talk to the dead people who come to visit.

It has been almost five years since the incident in Kabul. Since the magic stirred within him and the stories began. Fleeing the army, running from the whispers, the guilt, and the fear he was losing his mind, Carver fell into addiction, dragging himself through life one day at a time.

Desperation has pulled him back to Afghanistan, back to the heat, the dust, and the truth he worked so hard to avoid. But there are others, obsessed with power and forbidden magics, who will stop at nothing to learn the truth of his gifts. Abducted and chained, Carver must break more than his own rules if he is to harness this power and survive.

Published
November 2018
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Author

Graham Austin-King

Graham Austin-King began his writing with children's stories to entertain his children when walking them to and from school. When he started getting demands to repeat the same story over and over again he decided to write them down. Liam and the Grump was soon followed by Captain Pegleg and the Greatest Treasure. Fantasy is the genre which has always appealed to him, a result of reading too many books and playing too many roleplaying games and computer games. Having weaned himself on Tolkein he cut his teeth on David Eddings and Raymond E. Feist. Finally the keyboard beckoned, there were worlds to create. Graham lives in Kent in England with…