The Palace of Glass
The third volume in the fast-moving fantasy
series with “magical worlds and creatures, labyrinths, an enchanted
library, and a feisty, swashbuckling heroine at the center.” (Kirkus)
For Alice, an apprentice Reader, able to read herself into books, danger threatens from inside the library as well as out. Her master and uncle, Geryon, is not the mild scholar he pretends to be — now she knows his role in the disappearance of her father. Ending — the mysterious, magical giant feline and guardian of Geryon’s library — knows of a spell hidden inside the Palace of Glass that would allow Alice to trap Geryon. But Ending hasn’t told Alice everything. With Geryon trapped, there’s no one to stop the other Readers from sending their apprentices to attack Geryon’s library. Alice enlists the help of the apprentices she once thought might be her friends and the magical creatures imprisoned in Geryon’s library, promising them freedom from Readers altogether, as she prepares to face an impending attack from the combined might of the Readers, not knowing who, if anyone, she can trust.
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Django Wexler
Before Django Wexler ever conjured the rise and fall of empires on the page, he was building imaginary worlds from the ground up—first with tabletop games, then with code. Trained as a software engineer and once immersed in the analytical world of artificial intelligence, Wexler eventually found that the logic of machines couldn’t quite satisfy his appetite for storytelling. So he turned to fantasy—not as escape, but as architecture for human complexity. That shift sparked the beginning of a writing career that now spans multiple acclaimed series and a growing reputation for breathing new life into epic fantasy and military fiction alike.
The Forbidden Library
The Forbidden Library consists of four books. The current recommended reading order for the series is provided below.

