Science to build a starship. Wizardry to take it past light speed. A crew to give it a soul.
In the year 2254 gravity was officially declared to be magic; the
scientists gave up trying to figure it out and handed it over to the
wizards. Without the inherent respect for the laws of physics, the
wizards poked and prodded at gravity, poring over all that science knew
about the attraction of one object to the next, and dismissing it as
poppycock. They discovered ways around the tired old limits, and gave
birth to the first true starships. Some enlightened journalist, covering the maiden voyage of the Impossible, noted that the ship was shaped
like a hand giving the middle finger to science.
The dreams of children came alive, and humanity expanded into the cosmos, unlocking the secrets of the galaxy.
Who could have foreseen that three hundred years later, a down-on-his-luck
captain would be answering distress calls, hoping to arrive in time to
get first pick of the salvage...
Mission 1: A Pilot’s Pilot
A routine salvage job turns into a rescue mission, and a good deed never
goes unpunished. With two refugees aboard, Captain Carl Ramsey finds
that his ship, the Mobius, has a target painted on its hull. Someone is
after the new passengers, and willing to stop at nothing to get them
back.
With his ex-wife as pilot, a drunken mechanic, a predatory bodyguard, and an outcast wizard from the Convocation, what’s a captain to do? Just get paid for the job, and try to keep everyone alive.
That’s all you can ever ask, really.