The Game
Follow the rules and everybody gets hurt...
One Sunday morning after a long night of partying, Henrik "HP" Pettersson, a slacker with a lot of ego and very little impulse control, finds a cell phone of an unfamiliar make on a commuter train. Through insisting and slightly uncanny messages that refer to him by name, the phone invites him to play a game. HP accepts without hesitation.
The rules are that HP must complete tasks that range from childish pranks to criminal acts, as allocated by the mysterious Game Master. HP is the perfect contender - alienated from society, devoid of morals, and desperate for fame. His completion of the assignments are filmed and uploaded onto a protected server where viewers rate the Players' performances.
The Game starts out innocently enough and then becomes increasingly risky, threatening the safety of someone close to HP. He is determined to become a superstar, but when the dark and tragic secrets of his family's past are at stake, HP must make a choice. Will he suffer the humiliation of defeat, or will the need to win push him to the limit - no matter the cost?
First in a fast-paced and riveting trilogy, Game will leave you guessing. Follow the rules, and everybody gets hurt...
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Anders de la Motte
Anders de la Motte (born 1971) made his debut in 2010 with Geim ([geim]), which won the Swedish Academy of Crime Writers' 'First Book Award'. He is a former Police Officer and was until recently Director of Security at one of the world's largest IT companies. He is currently an International Security Consultant. With his blend of fast-paced suspense, humor, and informed commentary on IT and social media, Anders de la Motte represents a distinct new voice in Scandinavian crime fiction: wild, playful and full of references to popular culture, including his literary cousin Philip K. Dick.
The Game Trilogy
The Game Trilogy consists of three books. The current recommended reading order for the series is provided below.
